Arakune Ikichi Admin
Posts : 17 AP : 49 Join date : 2012-05-07 Age : 31
| Subject: Earth Techniques Tue May 08, 2012 7:35 pm | |
| Earth TechniquesD - Rank - Spoiler:
Earth Release: Shadow Clone D-rank Class: Supplementary Range: This technique creates a shadow clone made of mud of the user. Since its made of mud, it can continue to reform and mold itself back to its original shape. After reverting to mud, it can hold the opponent in place.
Earth Style: Headhunter Jutsu D-rank Class: Supplementary Range: Short This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack.
Rock Clone Jutsu D-rank Class: Supplementary Range: The user creates a clone made of rock, which is made by expelling earth from their mouth. Unlike other clones, the rock clone does not disappear when attacked, but rather breaks apart.
Ninja Art: Whac a Mole Jutsu D-rank Class: Offensive Range: Short By using Earth Release: Hidden Mole Technique to move around the battlefield, the user pops up in front of their target before whacking them with a stick. Unlike its parent technique, however, this technique is used to quickly attack multiple opponents in succession.
C - Rank - Spoiler:
Earth Style: Earth Flow River C-rank Class: Offensive Range: Short After forming the needed hand seal, the user transforms the ground underneath their opponent into a river of mud that throws them off balance and away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.
Earth Release: Earth Dome C-rank Class: Defensive Range: Short The user creates a dome constructed from the earth that can protect them from external attacks.
Earth Release: Earth and Stone Dragon C-rank Class: Offensive Range: Long The user creates a dragon made from the ground to attack the opponent.
Earth Style: Earth Shaking Palm C-rank Class: Supplementary Range: Short to Mid This technique is used to distract opponents as well as leave them disorientated. The user performs the hand sign and then slams their palm on the ground. The result is the ground becoming heavily turned up with chunks of rubble popping out of the ground. This distraction can be useful for the user to then make an escape, or to initiate an attack.
Earth Style: Terra Shield C-rank Class: Defensive Range: Short After striking the ground with your hands, a large wall of earth is created in front of the user. The defense is not perfect though, since a hard or drilling impact such as the Spiked Human Bullet Tank technique can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.
Earth Style: Hidden in Stones Jutsu C-rank Class: Defensive, Supplementary Range: Long This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Earth Style: Hidden Mole Jutsu C-rank Class: Supplementary Rank: This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Earth Style: Mud Body Technique C-rank Class: Defensive, Supplementary Range: The user can transform their body into mud. In this form, the user can move around and control mud to a high degree, even more so than the mass of their body.
Earth Release: Mud Wolves C-rank Class: Offensive, Supplementary Range: A trap technique that is activated upon coming in contact with the opponent's chakra. The user uses a scroll to lay a trap where mud will shape into wolves that will attack the enemy. Despite being damaged the wolves will simply reform, keeping the enemy occupied while the user makes a getaway. The only drawback about this technique is that is time-consuming to set up and will allow the opponent to catch up.
Earth Style: Mudslide C-rank Class: Offensive Range: Short to Mid The user punches the ground causing the earth to rise underneath them, which releases a wave of dirt.
Earth Style: Stone Pillar Prison C-rank Class: Defensive Range: Short to Mid This jutsu creates a large amount of rock pillars from underground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.
Earth Style: Spears of Stone C-rank Class: Offensive Range: Short This technique allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a melee weapon or throw it with pinpoint accuracy at their opponent. A variation of this technique allows the user to create several staffs and launch them at the target, but with less accuracy.
Earth Style: Subterranean Voyage C-rank Class: Offensive, Supplementary Range: Short to Mid A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu".
Earth Style: Earthquake Slam C-rank Class: Offensive Range: All This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
Earth Style: Earth Swim Jutsu C-rank Class: Supplementary Range: This technique is used for sneaking and striking silently, like a fish underwater, and then suddenly appearing to the ground's surface. Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses, or with distractions like a Clone Technique to draw the enemy's attention. As such it is a great strategy for a guerilla, and a likely resort, used quite often for things such as personality assassination.
Ninja Art: Mudshot Technique C-rank Class: Offensive Range: Mid The user shoots mud from their mouth at an enemy; the chakra-enhanced mud is able to trap and slow an opponent down.
Ninja Art: Multiple Mudshot Technique This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.
Earth Style: Bedrock Coffin C-rank Class: Offensive Range: Mid to Long This jutsu allows the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
Earth Style: Rock Armor C-rank Class: Offensive, Defensive Range: Short This technique makes earth-chakra flow through the body, absorbing the properties of stone around the user to form a skin-deep armor that is transparent and is only visible when light reflects off it. Despite encasing the user's body, the armor has no apparent effect on the user's speed or agility. The armor is shown to be able to defend from all forms of blunt-force trauma. At the same time, it enhances the user's strength for more powerful physical strikes and break free or through restraints and walls. Because this jutsu works by constantly absorbed earth properties, it requires no extra chakra after initiating it, yet still needs a sufficient amount of stone to be performed. While powerful, it is highly absorbent and too much water will eventually affect the user's mobility and reduce its defensive might. Also, if in a muddy terrain, the user's excess weight can lead to sinking under.
Earth Style: Antilion C-rank Class: Offensive Range: Mid to Long This technique causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
B - Rank - Spoiler:
Earth Style: Weighted Boulder Jutsu B-rank Class: Offensive, Defensive Range: Short This technique simply allows the user to make whatever they are touching increase in weight. When used on living organisms they exhibit petrification and then begin to crumble.
Earth Style Barrier: Earth Dome Prison B-rank Class: Offensive, Supplementary Range: Short to Midrange This technique traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform, even after heavy attacks. The user is able to absorb the chakra of anyone trapped inside; however, the user’s chakra is not evenly distributed throughout the dome. Near the back, relative to him, his chakra was much weaker, making the dome weaker in that spot.
Earth Style: Iron Skin B-rank Class: Supplementary Range: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu.
Earth Style: Destructive Rising Rock Pillars B-rank Class: Offensive Range: Long This technique causes gigantic pillars of rock to forcefully emerge from the ground, causing shockwaves in the process that flatten the ground around them and cause devastating damage to the enemy. Because it goes in all directions and causes such large shockwaves, this technique is perfect against a large number of foes, though there is the possibility of hurting one's own allies.
Earth Style: Mudwall B-rank Class: Defensive Range: Short The user creates a solid wall of earth as a form of defense. Chakra is both converted to earth within the body and then spat out to form the wall, or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water.
Earth Style: Falling Earth Spears B-rank Class: Offensive Range: Short to Mid This technique lets the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
Earth Style: Rock Shelter B-rank Class: Defensive Range: Short The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside.
Earth Style: Rock Golem B-rank Class: Offensive, Defensive Range: Short This technique allows the user to create a large animated creature composed of rock, although the necessary earth can be created either from within the user's own body and expelled through their mouth or from a nearby pre-existing source of earth. Although its size can differ between uses, the golem always possesses an ample amount of brute strength, being able to bite and tear through a White Zetsu clone with ease, using just its mouth and hands respectively. It is also very durable, as it was left almost completely intact after being hit by a powerful explosion, detonating at point-blank range. This makes the golem ideal whether it be serving as additional support or simply as a mobile shield.
Earth Release: Earth Dragon Bullet B-rank Class: Offensive Range: Long When used with Earth Release: Earth Flow River, this technique can create a dragon-like head to fire concentrated mud at an opponent. This can also be combined with a fire technique to shoot searing hot rock toward an opponent.
Earth Style: Sphere of Graves B-rank Class: Offensive Range: Short to Mid With chakra work and superhuman strength, the user lifts up the very surface of the Earth. The lump of earth is gigantic and, the destructive power is obvious, but even just the visual impact can be enough to make enemies lose their fighting spirits and run away. The ball of earth is then hurled it at his opponent, flattening everything in its path.
Earth Release: Earth Flow Divide B-rank Class: Offensive, Supplementary Range: All By flowing concentrated chakra from one's palms into the Dragon Vein* flowing underground, one can tear the earth apart, creating large chasms. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defenses, and even to attack. * Dragon Veins are a concept from Feng Shui. They are energy flows running underground, usually along mountain ranges, and are similar to the Western concept of Ley lines.
Earth Style: Rampary of Flowing Soil B-rank Class: Defensive Range: Short to Mid This technique makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down.
A - Rank - Spoiler:
Earth Style: Dropping Lid A-rank Class: Offensive Range: All The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them.
Earth Release: Fist Rock Technique A-rank Class: Offensive Range: Short By encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power.
Earth Style: Mud Fall A-rank Class: Supplementary Range: Short to Mid The user creates an opening in the sky, which drips down onto the opponent a large amount of mud, covering them. It's followed by Lightning Release: Sixteen Pillar Bind to create a giant oven around the opponent and Fire Release: Fired Pottery Technique to ignite the oven, hardening the mud and immobilizing the enemy.
Earth Style: Swamp of the Underworld A-rank Class: Offensive Range: All By changing the surface of an object beneath an enemy into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Earth Style: Impermanence A-rank Class: Defensive, Supplementary Range: All This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon to be used for other techniques. The user can channel his chakra into the earth to alter the formation, aiding them in sneak attacks. Alternatively, by offering a donation of blood, they can summon a rock in the design of one of a user’s drawings.
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